Browse club projects, jams, and long-term games by semester, engine, and play type.
A first-person PvPvE pirate extraction adventure where crews hunt treasure, fight rival crews and monsters, and escape before the Mist closes in.
The Earth has stopped rotating and frozen over. Survive the eternal winter in your emergency bunker.
Zombie elves invade Santa's workshop. Defend the presents in this festive tower defense game.
Play as a robot named Fear exploring a dark world with only a flashlight to guide you.
A turn-based strategy roguelike RPG with point-and-click positioning, skillshots, and branching visual novel scenes.
A pixel-art strategy game where armies capture cities, manage supply, and destroy opposing factions.
A tower defense game with over 150 towers, each with unique abilities and attacks. Synergize toppings, earn currency through ability combinations, and decorate your cake defenses against endless waves of enemies.
Arrive on a doomed space station five minutes before collapse and decide what to do with the time you have left.
Wake at the depth of night, find Cthulhu, and slay it.
A modern-day murder mystery visual novel about a college student's strange trip to the laundry room.
A 3D narrative game where you play as the world's last messenger.
Use cards to generate hands and defeat enemies to save the Bunny Princess from the evil Casino King.
Jump, dodge, and chuck your way through local multiplayer battlefields for two to four players.
Blast off into space and battle endless hordes of enemy spacecraft while building a base that can stand the test.
In 2087, Earth is pulled from orbit and freezes. Humanity must escape underground and find a new home.
You're hired as a gardener to grow a sunflower by watering it, talking to it, and keeping it alive.
Explore a randomly generated lab full of slimes and hunt them down.
A short Godot game about a dog and his owner.
An arcade run game made for Game Builders Club's Game Breakout 1.
Conjure tokens at the cost of mana and drag-and-drop them to create unique combinations for combat.
Early development of a top down pixel art strategy card game. This build was made faster pace for the sake of being flashier until the finer mechanics are ironed out.
A sci-fi, fantasy, first-person RPG.
A short, frustrating, slightly endearing medieval platforming adventure built with love.
A classic arcade game where every shot carries the risk of a misfire that ends your game.